My research deals with the materiality of digital art, focusing on critical, socially engaged, and tactical media artworks. It explores tactics of creative appropriation, hacking and re-purposing of found objects and technologies, using open resources and DIY/DIWO practices.

Selected publications

More info on journal articles, conference papers and theses at


Antonopoulou, C. (2023). Transformations of more-than-human networks and the impact of material objects on tactical media artworks. Artnodes: Journal on Arts, Science and Technology, 31 (1).


Antonopoulou, C. “Exploring the environmental and social impact of the internet’s materiality through a data-driven media art installation”, 27th International Symposium on Electronic Arts (ISEA 2022). Barcelona, June 2022

Antonopoulou, C. “Augmented objects interacting with social media activity”. 2nd International Conference on Digital Culture & AudioVisual Challenges. Interdisciplinary Creativity in Arts and Technology. Corfu, May 2019

Antonopoulou C., and Daflos K. “Building an interactive ubiquitous installation to reappropriate urban social life (space, objects, subjects, archives)”. 22nd Digital Research in the Humanities & Arts conference (DRHA 2018), Malta, September 9-12, 2018.

Antonopoulou C. “Interacting with (hi)stories, through a new media art project”. In Proceedings of the 6th conference on Computation, Communication, Aesthetics and X (xCoAx 2018), Madrid, July 12-13, 2018.

Antonopoulou C. “Co-authoring and user interaction in digital storytelling. A case study”. In Proceedings of the Digital Culture & AudioVisual Challenges Conference, Corfu, June 1-2, 2018.

Antonopoulou C. (2017) An Interactive Installation for Dynamic Visualization of Multi-author Narratives. In: Nunes N., Oakley I., Nisi V. (eds) Interactive Storytelling. ICIDS 2017. Lecture Notes in Computer Science, vol 10690. Springer, Cham

Antonopoulou C., Carvalho R., and Chàvarri J. “Prefalll135. An interactive tangible installation for audiovisual composition”. In Proceedings of the 4th conference on Computation, Communication, Aesthetics and X (xCoAx 2016), Bergamo, Italy, July 7-8, 2016.


Antonopoulou C., “The materiality of digital art. Practices of integration of everyday objects into sociopolitical media artworks”. PhD thesis. Department of Cultural Technology & Communication, Social Sciences Faculty, University of the Aegean, 2021

Antonopoulou C., “Interactive installations of collaborative narratives. Case study: ‘Serially Killed’ video installation, Master’s thesis, Master in Digital Arts, Pompeu Fabra University, Barcelona 2009.

Antonopoulou C., “Modelling and programming an interactive virtual reality environment”, Diploma Thesis, National Technical University of Athens, Athens 2006.


Co-editor of “AV Performances” chapter (pp.371-380) in Digital Pop: Catalogue of the 11th Athens Digital Arts Festival (ADAF 2016).

Co-editor of “Performance” chapter (pp.242-259) in Public space(s): Catalogue of the 12th Athens Digital Arts Festival (ADAF 2015).